Hurray! Solium Infernum is being released today! It's by Cryptic Comet, that also made the excellent Armageddom Empires. I got a chance to beta test this, and even got my name in the credits, very cool. Thanks to Vic Davis for giving me a chance to try it out and test it.
Solium Infernum is a turn-based strategy game set in Hell, and I've had a blast with it. The focus is more on diplomatic maneuvering and cloak and dagger moves than direct combat, and that's a plus for me. You're limited to only a few actions total per turn, which helps give every decision more weight. Do I want to move that unit to protect that place of power? Or buy that artifact I've had my eye on in the Bazaar? Or should I commit one of my precious moves to demanding tribute, so I can have enough souls to bid on that Praetor to give my legion that extra bit of power? It can be very tense in a good way, juggling three different objectives and jockeying for position.
I certainly recommend you at least try it. It can be a little inaccessible at first, but just give the manual a good read and keep it open the first few times you play, and you'll get the hang of it.
Showing posts with label cryptic comet. Show all posts
Showing posts with label cryptic comet. Show all posts
Wednesday, November 25, 2009
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